# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html

# Sets the minimum version of CMake required to build the native library.

cmake_minimum_required(VERSION 3.10.2)
set(DIR ${CMAKE_SOURCE_DIR}/../../../libs/)
include_directories(${DIR}/include)
include_directories(${CMAKE_SOURCE_DIR}/include)

set(SRCLIST player.cpp player.h decode.h decode.c)

message(${DIR})
# Declares and names the project.
project("player")

# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.

add_library(avcodec-57 SHARED IMPORTED)
set_target_properties(avcodec-57 PROPERTIES IMPORTED_LOCATION ${DIR}/armeabi/libavcodec-57.so)

add_library(avdevice-57 SHARED IMPORTED)
set_target_properties(avdevice-57 PROPERTIES IMPORTED_LOCATION ${DIR}/armeabi/libavdevice-57.so)

add_library(avformat-57 SHARED IMPORTED)
set_target_properties(avformat-57 PROPERTIES IMPORTED_LOCATION ${DIR}/armeabi/libavformat-57.so)


add_library(postproc-54 SHARED IMPORTED)
set_target_properties(postproc-54 PROPERTIES IMPORTED_LOCATION ${DIR}/armeabi/libpostproc-54.so)

add_library(swresample-2 SHARED IMPORTED)
set_target_properties(swresample-2 PROPERTIES IMPORTED_LOCATION ${DIR}/armeabi/libswresample-2.so)

add_library(swscale-4 SHARED IMPORTED)
set_target_properties(swscale-4 PROPERTIES IMPORTED_LOCATION ${DIR}/armeabi/libswscale-4.so)

add_library(avfilter-6 SHARED IMPORTED)
set_target_properties(avfilter-6 PROPERTIES IMPORTED_LOCATION ${DIR}/armeabi/libavfilter-6.so)

add_library(avutil-55 SHARED IMPORTED)
set_target_properties(avutil-55 PROPERTIES IMPORTED_LOCATION ${DIR}/armeabi/libavutil-55.so)


add_library(
        # Sets the name of the library.
        wk_player
        # Sets the library as a shared library.
        SHARED
        # Provides a relative path to your source file(s).
        ${SRCLIST})

# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.

find_library( # Sets the name of the path variable.
        log-lib

        # Specifies the name of the NDK library that
        # you want CMake to locate.
        log)

# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.

target_link_libraries( # Specifies the target library.
        wk_player
        avcodec-57
        avdevice-57
        avfilter-6
        avformat-57
        avutil-55
        postproc-54
        swresample-2
        swscale-4
        android
        # Links the target library to the log library
        # included in the NDK.
        ${log-lib})